Sound Design Demo Reel From Metal Gear Solid: Philanthropy

Sound Design Demo Reel From Metal Gear Solid: Philanthropy

*SPOILER ALERT!* *SPOILER ALERT!*
THIS SOUND DESIGN DEMO REEL CONTAINS SPOILERS FOR THE METAL GEAR SOLID PHILANTHROPY MOVIE.
Watch the full movie here: http://www.soundwizardry.com/?p=371
I also would like to point out that the sounds are “raw.”
There’s no sound mixing going on for the audio, so all the layers are playing simultaneously. Without some major EQ, compression and audio [...]

Assassin’s Creed - Initiation

Assassin’s Creed - Initiation

Movie by The Duo Group
Audio Work by Hybrid Two
Music by Daniel James
Sound design by Glenn x. Govan aka Caruu, Aaron Frensley
Foley by Glenn x. Govan aka Caruu, Aaron Frensley

“Initiation” takes place before Altair has received the coveted title of “Hashshashin.” Like all young men, Altair aspired to leave his mark on the world. After years [...]

Azerothian Super Villains 7

Azerothian Super Villains 7

Movie by Ian Beckman
Featuring voices of Glenn X. Govan aka Caruu as Arthas(credited as Glenn Goa), Michael Decamp as Illidan Stormrage, Ian Beckman as Kael’thas, Jesse Cox as Archimonde and Kel’thuzad and Khal as Ash.
Made up of the most evil of all of Azerothian’s evil villains, the “Azerothian Super Villains” are by the far the [...]

Metal Gear Solid: Philanthropy - The Overnight Nation

Metal Gear Solid: Philanthropy - The Overnight Nation

First part of a movie series of three parts.
Metal Gear Solid: Philanthropy is a fanmovie inspired by Hideo Kojima’s videogame series “Metal Gear Solid”.
It is not a Hollywood-style production, but a non profit and no-budget fan movie made out of passions by a group of fans,
Hive Division.
Glenn X. Govan did sound design, some foley and [...]

Never Stay Tuned 4

Never Stay Tuned 4

Movie by: Olibith, Afk pl@yers, Baronsoosdon, Pinkhair, Ian Beckman and Goldskin.
Caruu aka GxG did:
Voices: Arthas, Xenu draenei, Gay Blood elf, General, Psycho Mantis.
Co-wrote: Xenu tv-hijack and Metal gear solid.
Sound Designed: Metal Gear solid, Xenu tv-hijack, Gnome Army, Transformers section.
Sound package being used for several clips.

The Magic Continues!

The Magic Continues!

Movie by: Eduard Schneider
Vader and the Storm Trooper: GxG Aka Caruu
Parody of Star wars:
It’s Star-Wars-Day in a kindergarden from Romania. The American teacher brings costumes and toys, but the kids make the magic happen as they instantly identify with the Star Wars characters and action … yet another generation … May the Force be with [...]

GarthD: IV - Madness

GarthD: IV - Madness

Movie by: GarthD
Voice acting by: GxG Aka Caruu
The intro and the outro is the parts with voices.

In Memory: Final Trailer

In Memory: Final Trailer

Movie by Necka
Voice Actors :
-The Lich King/Yozshura : Caruu
-Troll rogue/Thrall/Radeus : Jesse Cox
-Dranei of Millenium/Sheepsheep : Christopher M. Grant
-Fazer : Henrik Ebert
-Ionae : Moo Money
-Human Millenium human : Matt Hofeling
-Female Millenium human : Genna A. Bain
Also includes sounds from the sound packages released here.

In for a Penny: Part Two

In for a Penny: Part Two

Movie by: Selserene
Voice acting by: Various including GxG aka Caruu as Thorne.
Checkout the credits for some goofs

Unbroken - The trailer

Unbroken - The trailer

Movie by: Firebolt Pro
Sound design by: Glenn X. Govan aka Caruu
Voices:
Glenn X. Govan - Nobundo\Gul’dan
Mike Dunahee - Narrator of trailer\Rolc
Matt Greenberg - Akama
Candace Holly - Korin
Jeff Gorndt - Estes
Selserene - Element of Water
Jesse Cox - Velen the Prophet

Music:
Humanity Sector - Pfeifer bros music
Return of the king - X-ray dog
I’m not a hero - Hans Zimmer

No Point: Stretching Time

No Point: Stretching Time

Movie by: Baron Soosdon
Sound design by: Glenn X. Govan aka Caruu
3D rendering of intro and epilogue: Pinkhair
Download to Hard drive
Behind the scenes of No point
Poster 1
Poster 2

Serpent’s Grave Trailer

Serpent’s Grave Trailer

Serpent’s Grave Trailer
Movie by Toniko
Music by Denny Schneidemesser
Sound design by Glenn X. Govan aka Caruu
In memory of Kenneth Goa

Northrend Wonderland

Northrend Wonderland

First place winner of wegame contest X-mas 2008
Movie by Firebolt Production
Music rearranged, sound design, voice acting and vocal design by Caruu
Lyrics and singing of Arthas by Matt Greenburg
Music download: Arthas in wonderland

Wish Upon A Gnome

Wish Upon A Gnome

Third place winner of wegame X-mas contest 2008
Movie by Mushanga.
Featuring Caruu as the frost mage leader.

Sound Wizardry Logo

Sound Wizardry Logo

The sound Wizardry Logo
Sound designed by Caruu
Video by Cassidy
Editing by Caruu

The Orchard

The Orchard

Movie by Dan Ross. Sound Design and some voice acting by Caruu.
Submitted for a halloween contest at WCM.
Won first prize.

Dell XPS M1730 Machinima

Dell XPS M1730 Machinima

Movie by Pinkhair. Voice acting by Caruu.
Submitted for A Dell contest.
First price winner.

Way Of Life

Way Of Life

Movie by Johan Vågstedt, Sound design and some voice acting by Caruu.
Movie done for a contest on Wegames.
Won a prize.
I recommend  you download the movie for better quality.

Best Kept Secret of the Horde

Best Kept Secret of the Horde

Movie by Daniel Nordh, Voice acting by Caruu.
Movie was submitted for a contest on WCM. It won Third Place.

The BS-1337

The BS-1337

Movie by BaronSoosdon, Voice by Caruu.
Another WWI contest movie. This one did win a reward.

Final Warcraft

Final Warcraft

Movie by BaronSoosdon, Sound design by Caruu.
Movie was submitted to WWI, but was disqualified.

Acolyte 1.5

Acolyte 1.5

Movie by Johan Vågstedt. Sound Design and some voice acting by Caruu.
17 minutes long movie.
Old movie.

Busted

Busted

Movie by BaronSoosdon and Pinkhair - Sound design by Caruu who provided voices for some of the characters as well.
It won the WCM contest by a few votes.

Hoodoo Teleshopping - The Deadmurloc(tm)

Hoodoo Teleshopping - The Deadmurloc(tm)

Movie by Kilh. Some voice acting by Caruu.

The Robber Baron of Warsong Gulch

The Robber Baron of Warsong Gulch

Movie by Pinkhair. Some music composing by Caruu
Winner of Wegames contest.

Sound Design Demo Reel From Metal Gear Solid: Philanthropy

*SPOILER ALERT!* *SPOILER ALERT!*
THIS SOUND DESIGN DEMO REEL CONTAINS SPOILERS FOR THE METAL GEAR SOLID PHILANTHROPY MOVIE.
Watch the full movie here: http://www.soundwizardry.com/?p=371

I also would like to point out that the sounds are “raw.”

There’s no sound mixing going on for the audio, so all the layers are playing simultaneously. Without some major EQ, compression and audio leveling.

Also, some of these sounds were NOT used in the final mix, I just thought it be more interesting to hear it all and how it was before the mixing magic happened.

I did do some additional sounds, but these are the major ones. All the missing audio (like footsteps and guns) were done by Aaron Frensley.

Keep in mind that this is the BETA footage of the film. There are certain things in it which changed for the release.

It took awhile to finish the demo reel. I am no video editor and thus find it quite difficult and tedious to edit.

This is the demo reel for the sound effects I created for the Metal Gear solid: Philanthropy movie which of course was made by the talented people in Hive Division.

The 8 minute demo reel shows the easiest design to the hardest.
The opening credits happened to be the most challenging sound design I did. It took 2-3 weeks just to collect over 300 sounds and to then process them and use. I recorded fires, machines, elevators, doors, television and radio broadcasts, did sound effects with my voice and processed them. All sorts of crazy sounds.

Praetorian (I hope I spelled that right) Aka Metal Gear, had 8 different layers of machine creaks and groans and proved to be quite difficult.

The director wanted the MG to sound wounded, scared but dangerous.
When it moved, it should sound like you knew it was around.

I used my dogs voice, my own, Lucien Dodge’s voice, walrus, tigers, lions.
Everything I could think of for it to sound irritated, scared and dangerous.
I also used a foghorn distorted as a “Here I am!” sound.
One thing we were told was to not make it sound like the striders in Half Life 2 but more how the japanese do their robots. (IT’S GODZILLA!! I’m not implying the zilla is a robot.)

One thing you will notice is the original take with the oil rather than the steam.
I liked the sound for the oil, which was me playing with mud, rather than the steam sound.

All in all, it was crazy fun to sound design for the movie. Here is for hoping for a sequel!